Credit goes to Dr. Jenny Fremlin |
After Pandaria came out, we left the guild and paid for a realm transfer. We decided to found our own guild. Our entire purpose was to have a place for our alts and a bank that we could do with what we wanted. After leveling the guild to 25 and more than just two members to level 90, we plan on recruiting. What we're looking for in members is as follows:
- Fun people that enjoy playing a game and not analyzing it to death.
- Respectful people that understand that when you're running a level 85 dungeon on normal with bad gear, it's because you're trying to get better gear for cripes sake.
- Respectful people that understand when you're in a level 85 dungeon with bad gear, that you probably don't know all the fights because IT'S A LOW LEVEL DUNGEON THAT YOU'RE TRYING TO LEARN AND GET BETTER GEAR.
- Fun people that are interested in being respectful, social, adults who are interested in playing a game.
- Fun people that are looking to learn together.
The other day, @Matticus posted this on Twitter:
Everytime I leave my guild alone for more than a few days, I dread to see what trouble they get into upon my return.It led me to wonder, what are other guilds like? Guilds that have actual leadership and direction? I really think this is an aspect of MMOs, and not just WoW, that I have yet to experience.
— Matticus(@matticus) May 15, 2013
I found this paper that was written in 1996 about MUDs which was entirely too interesting especially when comparing it to the current gaming experience of MMOs. Essentially, nothing much has changed in what the gamer is looking for in the 17 years since this was written. You should read it.
I would love to hear about other people's guild experiences.